
so like windblade said, to get these codes "early" you would have to go near the end of the game by solving the puzzles to get all the codes, which absolutely nullifies the interest of going for the messenger ending in a speedrun. Aren't you supposed to solve the puzzles first ? Like : You enter B5, clear B5 and then only you can speak with Milton and advance. Now with this, this confirms my intuition that it's the fastest ending - of course this is all irrelevant if you are to skip the stars via Sigils of Elohim.īut in order to be able to speak with Milton and advance in the dialogue tree. You do NOT need the Terminals and you do NOT need the audio logs for this trophy. The process entails ascending to the top of the tower in the hub Nexus world by solving puzzles in each floor. Input your personal code, go back to the elevator and go to floor 6 for your final ending.
#TALOS PRINCIPLE TOWER FLOOR 2 PLUS#
This means an Any% run is feasible because you can save doing THIRTY red sigils (you spend 19 to unlock fl.1 plus fl.5) - before I was under the assumption that because one star was restricted upon all floors in the tower, that the messenger ending would then be the slowest. You should have 3 digits now go to the tower, go to the first floor computer and attempt to unlock floor 6. This choice, for some reason, won't give you any of the "images" (including the A04 Floppy) but it will everything else, as well as the audio logs. Level Specific Notes: By far the longest single level in all of Talos Principle, this video contains the entire Forbidden Tower. This will trigger the flag, and later on you'll want to negotiate ("What if I don't like the terms?"). Come and explore the wonderful worlds of the Talos Principle, a game that will have you admiring its beautiful scenery just as much as it will have you scratching your head while you try and solve the clever puzzles stored within.

Grab a jammer, go to the entrance and see if you can see a barrier youll have to get pretty close. Now you can put away the cube and the connector. Use that time to demount the fan that can be found in the last part of this level. Place the hexahedron with the connector in a way so that the red beam will stop for a moment. Step 2: Go to Me, Myself and Our Two Jammers. Stop the metal ball and take the hexahedron that is placed on it. Grab a connector, connect it with a blue diode and put it as close to the entrance of the puzzle as you can. As if they're latent, prescribed, pre-scripted, and you're just going through the motions. Step 1: Go to Slightly Elevated Sigil right of the spawn. The world is open for you to explore any way you choose. But if you take the time to absorb the backstory through terminals, you unlock a very deep world with very complex philosophical issues.


It's as if the answers you're providing aren't your ideas at all. On the surface, Talos Principle is a great puzzle game similar to titles like Portal and Antichamber. I finally put my finger on what was bothering me.
